Digital Raven (digitalraven) wrote,
Digital Raven
digitalraven

  • Location:

Cognitive Dissonance

I write for the WoD. Current project is for the WoD. I know the WoD system rather well.

Tonight, I ran (FSVO[0]) Scion: Hero.

Despite my complaints below, I believe people enjoyed Scion. As did I. I have to compare to the WoD system or I'll go insane.

There's a reason I've got whisky. And then bed.

[0]: There are no rules in the demo for how to do damage when grappling[1], despite making that damage lethal being one of the powers on offer for a pregen character. Likewise, nowhere does it say what you roll to attack. For the first fight, I honestly thought that relic weapons were the shit, as I was having people roll Dex + Firearms[2] + Accuracy. Nowhere did it mention that the pregens had their Dex and Firearms already added in, or whether they had other bonuses. One of the first rules of demo games is "Be explicit, people do not know your system."
[1]: I don't care if it's a demo, do not say "does damage equal to a clinch" if that's the only mention of the word "clinch" in the whole fucking file. It's not just unprofessional, it means I have to pull things out of my arse. And I've no idea how your system interacts as it's very different from any of the ones I know.
[2]: "Marksman", what fucking ever. The worst was "Do you have any epic Presence?" "Dude, Presence isn't an Attribute." Argh. Why the hyper-rules system relies on an Attribute spread widely regarded as b0rked is beyond me, when the WoD moved on and found a nicer spread.
Subscribe
  • Post a new comment

    Error

    Comments allowed for friends only

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 13 comments